Senior product designer and creative technologist helping farmers to feed the world at Climate.com, San Francisco.

I’m a storyteller with a special interest in multicultural experiences and wicked problems. My toolkit includes human-centered design methodologies, frontend development, and visual design tools.

Digital Tools
for Farmers

Product Design at Climate.com

The Climate Corporation aims to build a digitized world where every farmer is able to optimize and flawlessly execute every decision on the farm.

My day-to-day activities involve working across the entire design stack, turning concepts into reality, while collaborating with product, science, and engineering teams.

Portfolio with case studies available upon request.

Fieldview Sync

iOS • Enabling Farmers to Easly Collect Field Data Through P2P Wireless Connections.

Advanced Prescriptions

iOS • Android, Web • Using Historical Field Data to Help Farmers Optimize Seed Investment.

Seed Advisor

AI • Web • Predictive Seed Recommendations Pushing the Limits of Technology to Streamline Planting and Increase Yield.

UX Research +
Lean Validation

Launchpad Central

UX + Strategy • Launchpad Central is a company rooted in Steve Blank’s (co-founder) Lean methods for rapid iteration and growth to bring a product to market.

MBA Design Strategy

MBA in Design Strategy at California College of the Arts, a program grounded in Design Research and Lean Validation.


Estúdio Berinjela

Co-Founder and Creative Director at Estúdio Berinjela, a Multimedia Design Studio in Brazil. I leverage operational processes, strategic vision, and build partnerships.

Art + Culture

Cultural Production

A Cultural Producer from Brazil focused on Social Impact by Art and Creativity. I’ve been producing workshops and events that aim to connect people from different backgrounds in creative and unexpected environments.

Artwork and Illustration

An Artist and Illustrator, interested in image creation, public interactions, and collaborative stories.  I work with different media and materials, from digital experimentations to street interventions.